
Virtual Production -- Production Design -- Environment Art -- Virtual Production -- Production Design -- Environment Art





Let's go underground
Taking to the back streets of Tokyo has never been easier to do from Australia thanks to virtual production.
This little research and development project gave several of our practitioners the chance to practice their skills in a fun fight choreographed by Captivate Motion. Here, we tested out Unreal Engine 5.5, hand-held camera, and continuity techniques to give us an andrenaline-pumping sequence worthy of the big screen.
Director & environment artist: Stephanie Bonnes, supported by VicScreen
DOP: Ewout Welsink & Peter Walsh
Technical Director: Ahren Morris
Production Manager: Bridget McNamara
Production Assistant: Darcy Russell
Fight Performers & choreography:
Lyndall Grant
Jett Chudleigh
Josh Bell
Stevie "Stickie" Wonder
The Environment Art
These streets were built inside Unreal Engine and were made custom for this particular shoot. See how it compares on screen to the big LED walls:





